D|S MATs for "The Vault"

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EXAMPLES
INFO
Required: coflek-gnorg's The Vault.
About: Just some basic material settings for this set of props, to save time in applying the bump, specular, and opacity image maps. Tweak to your heart's content. The materials were created from the Default DAZ|Studio Shader Presets (you have to be logged into your DAZ account to view and download.)
Usage
As per the vendor's product file. The contents of this file, in whole or in part, may not be sold for profit.
Notes
Results will vary depending on lighting. In these examples, I used three distant lights, the main one white and the other two a brassy, orange-ish color. For rougher surfaces, you can manually add the bump maps to the displacement settings area in the surfaces tab and then play with the settings.
Preview character is my Vincent for M3 wearing GhostOfMacbeth's Rogues for M3, AprilYSH's Ysaris Hair, and ElorOnceDark's The Privateer.